Doomsday Dawn: Campaign Announcement!

Almost 4 years after it released, we’ll be playing the PF2E Playtest adventure Doomsday Dawn (updated for modern PF2E rules, of course).

For playtesting purposes, this unique adventure jumped between 5 parties, with timeskips (and level jumps) between chapters – however, because of this, IMO it also ended up with a really interesting, non-linear, experimental plot structure. It has fascinated me since my first attempt to run it in 2018 and now we’re giving it another go.

In typical Me fashion, I’ve shuffled much of the plot around, and added more layers of mystery, complexity, and foreshadowing, so if you’ve played this before you might notice quite a few changes too.

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